Art / Work
La Ausencia
Immersive 360° virtual reality dance film with ambisonic sound
- Year
- 2021
- Role
- 3D texturing, feedback and teaching in 3D logic, 2D animation and production design (-RECLAB research group-)
- With
- Camilo Cogua Rodríguez (General direction), Neva Ann Kenny (Choreographic direction), Ricardo Escallón Gaviria (Sound design), David Andrés Vega Monsalve (2D animation and texturing), Juliana Hernández Rocha (2D animation), Carlos Eduardo Cabeza (3D animation and capture), Rubén Monroy López (3D animation and compositing), Camilo Martínez (Performer), Gabriela Martínez Pineda (Performer), Semillero RECLAB
- Shown at
- Centro Ático, Bogotá; Pontificia Universidad Javeriana
- Tools
- Autodesk Maya, Motion Capture (Mocap), 360° virtual reality, 3D texturing, 2D animation and 3D lines, Ambisonic audio (Ambix), Digital compositing
- Links
- Watch on YouTube (360° VR)
What it is
La Ausencia (Absence, 2021) is an immersive dance film in stereoscopic 360° virtual reality with higher-order ambisonic sound (Ambix). It came out of a poetic, choreographic and sensory proposal to explore weight, falling and gravity in the void of memory-space:
«Every absence weighs and falls with a particular grace, carrying our time down into the depths. A poetic, choreographic and sensory proposal to explore weight in the void of memory-space.»
Developed within the research-creation project Los Mayúsculos and the RECLAB research group (Semillero RECLAB) of the School of Arts at the Pontificia Universidad Javeriana in Bogotá, the piece brought together faculty and artists from the departments of Performing Arts, Music Studies and Visual Arts.
Role and process
David Andrés Vega Monsalve supported the three-dimensional development, the creation of textures, the team’s technical training and the production design within the RECLAB research group:
- Texture creation (sea and sequences): Technical and artistic support in creating the textures of the sea environment and of different parts of the video, defining finishes and the visual response of the materials.
- Model feedback and seminars on 3D logic: Ongoing feedback on the three-dimensional model, its proportions and spatial behavior. Leading seminars and training sessions with members of the RECLAB research group in regular meetings throughout the development of the work, so they could take in and apply 3D logic and spatial workflows.
- 3D lines, Maya and Motion Capture: All the 3D lines, spatial animations and three-dimensional elements were made with Autodesk Maya and Motion Capture (with performers), carrying the choreographic record into the immersive 360° sphere.
- 2D animation and production design: Support in 2D animation and technical integration with the RECLAB research group to coordinate graphics, digital compositing and Ricardo Escallón’s ambisonic audio.
Team and production credits
- General direction: Camilo Cogua Rodríguez (Javeriana faculty)
- Choreographic direction: Neva Ann Kenny (Javeriana faculty)
- Sound design: Ricardo Escallón Gaviria (Javeriana faculty)
- 2D animation: David Andrés Vega Monsalve and Juliana Hernández Rocha
- 3D animation and motion capture: Carlos Eduardo Cabeza and Rubén Monroy López
- Digital compositing: Rubén Monroy López and Camilo Cogua Rodríguez
- Performers: Camilo Martínez and Gabriela Martínez Pineda
- Production design (-RECLAB research group-): Amparo Hernández, Camilo Martínez, Daniella Domínguez Coll, David Andrés Vega Monsalve, Jaime Pinilla, Juan Andrés Caviedes, Juan José Díaz, Juliana Hernández Rocha, Vanessa González Acuña.
- Special thanks: Centro Ático, Samar Atta Alzate, Nicolas Leyva Townsend, Carlos Mery, Oscar Hernández Salgar, Gilberto Andrés Martínez, Leonardo Giron.
Gallery



